Surging Blades: A Blade ability which makes you dash ten meters forward, damaging all targets in your path. Flashpoint: An Elementalism attack which hits one target and Afflicts it with a damage-over-time effect which lasts for several seconds.
Ice Manifestation: An Elementalism attack which creates an area of ice on the ground, hitting several targets several times and Hindering them a short while after each hit.
Four Seasons: An Elite Blade attack which is channeled for a few seconds to do several hits. Fortunate Strikes: Whenever you hit an Afflicted target there is a chance you will do an extra hit for extra damage. Twist of the Knife: Whenever you do a Penetrating hit you gain an effect which increases your damage for several seconds. Incision: Whenever you do a Penetrating hit you also Afflict the target with a damage-over-time effect which lasts for a few seconds.
Delicate Percision: Your Delicate Strike ability has an increased chance of doing a Penetrating hit. The Deck is good for both solo and group play, and it has tools to effectively handle both single targets and groups of enemies.
Hair Trigger: A Pistol Focus attack which is channeled over one second to do several hits to one target.


Chop Shop: A Blade Focus attack which is channeled over a few seconds to do several hits to several targets in an area around you.
Shootout: A Pistol Focus attack which is channeled over a few seconds to do several hits to one target. Spiral of Death: A Blade attack which hits one target at range and makes you teleport to it. Master’s House: A Blade Elite ability which creates a large area around you which lasts for several seconds.
Finish the Movement: Whenever you finish channelling a Focus attack you gain an extra Resource for your primary weapon. Fortunate Strike: Whenever you hit an Afflicted target there is a chance you will do an extra hit for extra damage. Destiny Fulfilled: Whenever you hit a target which is affected by the Destiny ability’s damage-over-time effect, the effect ends and the target receives an extra hit for extra damage.
When combining Blade attacks made with surgical precision with the raw power of Elementalism, not many foes can stand against the onslaught of the Ninja. However doing quick kills is important for the survival of the Deck since it lacks defenses. If the target already is Afflicted, the attack will cause several other targets around it to also become Afflicted with a damage-over-time effect.


He is not only a damage specialist able to deal with most situations, but also has quite a few tricks up his sleeve. With good Focus attacks and the ability to Afflict enemies with damage-over-time effects, the Paladin is very useful in dungeons, and with abilities which increase mobility, the Deck can be a hazard to anyone in player-versus-player combat.
If the target is Afflicted the target gains an additional damage-over-time effect which lasts for a few seconds. When you stay inside this area you gain an effect which significantly increases your movement speed and damage output and makes you immune to root and snare effects.
The Ninja can deal immense amounts of damage to both large groups of enemies and single strong targets alike, with devastating penetrating hits and nasty damage-over-time effects.
He uses strong Focus attacks to deal high amounts of damage, and can not only Impair and Afflict is foes, but also teleport to them and create his own zone of dominance on the battlefield. The Ninja is therefore an opponent to be greatly feared in player-versus-player skirmishes.



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